Whenever you play a water chant spell >>> Target J/resonator gains [-X00/0] until end of turn, where X is that chant's total cost.
Whenever you play a darkness chant spell >>> Target J/resonator gains [0/-X00] until end of turn, where X is that chant's total cost.
[Judgment] UB1
Invading Demon of Water, Valentina
You pay 1 less to play water/darkness spells.
Banish two resonators: Choose one;
- Draw a card.
- Destroy target J/resonator.