[Solarisation] (2) [Flying] [Pierce]
[Enter] If you played this card with [Solarisation] and your opponent controls three or more special magic stones, destroy all special magic stones your opponent controls.
Remove a resonator in a graveyard from the game: If a light resonator was removed to pay the activation cost, J/resonators you control gain [+200/+200] until end of turn. If a darkness resonator was removed to pay the activation cost, J/resonators your opponent controls gain [-200/-200] until end of turn.
Discard three cards: Recover this card. Play this ability only once per turn.